Character Modeling with Maya and ZBrush : Professional polygonal modeling techniques

311.44 MYR
会員価格
280.30
English

Kuala Lumpur Store

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A04-02 Floor (, )
B25-01 Floor (, )
B25-02 Floor (, )

Product Description

Create believable CG character models with this unique book and downloadable resource package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them. Every technique and tip is backed up with practical tutorials, using the models, textures and video on the downloadable resources to offer a crash course to this vital skill. Jason Patnode takes you from low to high-resolution modeling - helping you span the gap between game and film industry skills. Based on Maya 2008 and ZBrush 3.0. You'll learn: Pipeline and modeling guidelines . Overview of Maya . Introduction to ZBrush modeling . Concept art . Anatomy . Creating a video game character . Creating a hyper-real character . Creating a photo-real character . UVs and texturing . How to create a demo reel

A tutorial guide to character modeling techniques for film and game CG artists.

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